en-us	Adjust HUD Properties

en-us	Adjust LOD Ranges

en-us	AI

en-us	AI Objects

en-us	Aircraft Center (Experimental)
sk	Centrum lietadiel (Experimentálne)

en-us	Aircraft Checklists
sk	Kontrolné zoznamy lietadla

en-us	Aircraft Help
sk	Pomocník pre lietadlo

en-us	ALS Filter Effects

en-us	ATC Services in Range

en-us	Autopilot

en-us	Autopilot Settings
sk	Nastavenia autopilota

en-us	Autostart

en-us	Basic Simulator Keys

en-us	Carrier Controls

en-us	Cockpit View Options
sk	Voľby zobrazenia kabíny

en-us	Common Aircraft Keys

en-us	Configure Development Extensions

en-us	Cycle GUI Style

en-us	Debug
sk	Ladenie

en-us	Development Keys

en-us	Display Tutorial Marker

en-us	Documentation Browser
sk	Prehliadač dokumentácie

en-us	Dump Scene Graph

en-us	Earthview Orbital Rendering

en-us	Environment
sk	Prostredie

en-us	Environment Settings
sk	Nastavenia prostredia

en-us	Equipment
sk	Vybavenie

en-us	View Errors

en-us	Quit
sk	Ukončiť

en-us	--- Failures ---
sk	--- Zlyhania ---

en-us	FG1000 MFD

en-us	FG1000 PFD

en-us	FGCom Settings

en-us	File
sk	Súbor

en-us	Flight Recorder Control

en-us	Fuel and Payload

en-us	Weather
sk	Počasie

en-us	Select Airport
sk	Vybrať letisko

en-us	GPS Settings
sk	Nastavenia GPS

en-us	Help
sk	Pomocník

en-us	Help (opens in browser)
sk	Pomocník (otvoriť v prehliadači)

en-us	Highlighting

en-us	Immatriculation
sk	Technický stav

en-us	Input Devices

en-us	Instrument Failures
sk	Zlyhania prístrojov

en-us	Instrument Settings
sk	Nastavenia prístrojov

en-us	Jetway Settings

en-us	Joystick Configuration
sk	Nastavenie pákového ovládača

en-us	Joystick Information
sk	Informácie o pákovom ovládači

en-us	Lag Settings

en-us	Light Switches

en-us	Load Flight Recorder Tape
sk	Načítať pásku z čiernej skrinky

en-us	Local Weather (Test)
sk	Miestne počasie (skúšobné)

en-us	Location
sk	Umiestnenie

en-us	Logging
sk	Zaznamenávanie

en-us	Map
sk	Mapa

en-us	Map (opens in browser)
sk	Mapa (otvoriť v prehliadači)

en-us	Map (Canvas)
sk	Mapa (plátno)

en-us	About
sk	O programe

en-us	Mouse Configuration
sk	Nastavenie myši

en-us	MPCarrier Selection

en-us	Chat Dialog
sk	Dialógové okno rozhovoru

en-us	Chat Menu
sk	Ponuka rozhovoru

en-us	Pilot List
sk	Zoznam pilotov

en-us	Multiplayer Settings
sk	Nastavenia viacerých hráčov

en-us	Multiplayer
sk	Viacero hráčov

en-us	Nasal Console

en-us	Nasal REPL Interpreter

en-us	Next Waypoint
sk	Nasledovný cestovný bod

en-us	Monitor System Performance

en-us	Adjust View Position
sk	Upraviť pozíciu zobrazenia

en-us	Position Aircraft In Air

en-us	Previous Waypoint
sk	Predošlý cestovný bod

en-us	Print Rendering Statistics

en-us	Print Visible Scene Info

en-us	Browse Internal Properties

en-us	Pushback

en-us	Radio Settings
sk	Nastavenia rádia

en-us	Random Attitude
sk	Náhodná výška

en-us	Random Failures
sk	Náhodné zlyhania

en-us	Reload Autopilot

en-us	Reload GUI

en-us	Reload HUD

en-us	Reload Input

en-us	Reload Materials

en-us	Reload Aircraft Model

en-us	Reload Network

en-us	Reload Panel

en-us	Reload Scenery
sk	Znovu načítať scenériu

en-us	Select Rendering Buffers

en-us	Hide/Show Rendering Buffers

en-us	Rendering Options
sk	Voľby vykresľovania

en-us	Instant Replay

en-us	Reset
sk	Obnoviť

en-us	Route Manager
sk	Správca trás

en-us	Save Flight Recorder Tape
sk	Uložiť pásku z čiernej skrinky

en-us	Traffic and Scenario Settings

en-us	Scenery Sources

en-us	Select Livery
sk	Vybrať zovňajšok

en-us	Show/hide yokes

en-us	Screenshot
sk	Snímka obrazovky

en-us	Screenshot Directory
sk	Adresár snímok obrazovky

en-us	Sound Configuration
sk	Nastavenie zvuku

en-us	Cycle On-Screen Statistics

en-us	Stereoscopic View Options

en-us	Stopwatch

en-us	Swift Connection

en-us	System Failures
sk	Systémové zlyhania

en-us	Tanker Controls

en-us	Scenery Download
sk	Prevzatie scenérie

en-us	Tiller Steering

en-us	Time Mode

en-us	Time Settings
sk	Nastavenia času

en-us	Toggle Fullscreen
sk	Prepnúť na celú obrazovku

en-us	Toggle Glide Slope Tunnel

en-us	Tower Position
sk	Pozícia veže

en-us	Tutorials
sk	Návody

en-us	Video Control

en-us	Video Start

en-us	Video Stop

en-us	View
sk	Zobraziť

en-us	Add Clone View

en-us	Add Pair View

en-us	Add Pair Foreground View

en-us	View Options
sk	Voľby zobrazenia

en-us	Push Pair View

en-us	Volcanoes

en-us	VR Options

en-us	Walker

en-us	Walker animation dialog

en-us	Select Equipment

en-us	Select Theme

en-us	Toggle Walker out/in

en-us	Wildfire Settings

en-us	Wingman Controls

en-us	Save Video Configuration
sk	Uložiť nastavenie videa

en-us	Emit the Garmin AV400 protocol required to drive a Garmin 196/296 series GPS

en-us	Emit the set of AV400 strings required to drive a Garmin 400-series GPS from FlightGear

en-us	Open connection for "A" channel using Garmin WAAS GPS protocol

en-us	Open connection for "B" channel using Garmin WAAS GPS protocol

en-us	Specify a path to addon;

en-us	Set the ADF1 radio frequency, optionally preceded by a card rotation.

en-us	Set the ADF2 radio frequency, optionally preceded by a card rotation.

en-us	Select aircraft aerodynamics model to load

en-us	Enable/Disable AI subsystem (required for multi-player, AI traffic and many other animations.) Disabling it is deprecated.

en-us	Add and enable a new scenario. Multiple options are allowed.

en-us	Enable/Disable artificial traffic.

en-us	Select an aircraft profile as defined by a top level <name>-set.xml

en-us	Specify the exact directory to use for the aircraft (normally not required, but may be useful). Interpreted relatively to the current directory. Causes the <path-cache> from autosave_X_Y.xml, as well as --fg-aircraft and the FG_AIRCRAFT environment variable to be bypassed.

en-us	Aircraft
sk	Lietadlo

en-us	Specify starting position relative to an airport

en-us	Enable/Disable security flag. Enable means that network connections will be allowed full access to the simulator including running arbitrary scripts. Ensure you have adequate security (such as a firewall which blocks external connections).

en-us	Allow Nasal scripts to read files from directories listed as path (separate multiple paths with a semicolon (Windows) or a colon (UNIX)). By default, for security reasons, Nasal scripts can only read data from certain directories, such as $FG_ROOT, $FG_HOME, etc.

en-us	Starting altitude
sk	Počiatočná nadmorská výška

en-us	Enable/Disable anti-aliased HUD

en-us	Specify a multiplier for the aspect ratio.

en-us	Open connection using the ATC sim protocol (atc610x)

en-us	Open connection using the Atlas protocol

en-us	Audio Options
sk	Voľby zvuku

en-us	Enable/Disable auto coordination

en-us	Avionics Options
sk	Voľby palubných prístrojov

en-us	Specify the bits per pixel

en-us	Specify path to your web browser

en-us	Assign a unique name to a player

en-us	Specify starting position on an AI carrier

en-us	Specify a starting position relative to the carrier where you can use the predefined abeam (start on downwind abeam) or FLOLS (start on final approach) values, or specify the name of the carrier's parking position. Must also specify a carrier.

en-us	Create an overcast ceiling, optionally with a specific thickness (defaults to 2000 ft).

en-us	Enable/Disable clock freeze

en-us	Enable/Disable 2D (flat) cloud layers

en-us	Enable/Disable 3D (volumetric) cloud layers

en-us	Set the COM1 radio frequency

en-us	Set the COM2 radio frequency

en-us	Enable/Disable CompositeViewer (extra view windows)

en-us	Specify the path to XML file for multi-pass rendering. The path is relative to $FG_ROOT (defaults to Compositor/default.xml).

en-us	Load additional properties from path

en-us	Enable/Disable displaying console (Windows specific)

en-us	Specify an additional base data directory (FGData), before the $FG_ROOT directory

en-us	Debugging Options
sk	Voľby ladenia

en-us	Enable/Disable developer mode

en-us	Deprecated option (disable internal AI subsystem)

en-us	Disable artificial traffic.

en-us	Disable anti-aliased HUD

en-us	Disable auto coordination

en-us	Clock advances normally

en-us	Disable 2D (flat) cloud layers

en-us	Disable 3D (volumetric) cloud layers

en-us	Disable runway light distance attenuation

en-us	Disable enhanced runway lighting

en-us	Disable FGCom built-in

en-us	Start in a running state

en-us	Fuel is consumed normally

en-us	Disable fullscreen mode

en-us	Enable headless mode

en-us	Disable the move to hold short position for multiplayer

en-us	Disable celestial body growth illusion near the horizon

en-us	Disable 3D HUD

en-us	Disable Heads Up Display (HUD)

en-us	Disable extra mouse pointer

en-us	Disable instrument panel

en-us	Exclude random buildings objects

en-us	Exclude random scenery objects

en-us	Exclude random vegetation objects

en-us	Disable METAR based real weather fetching

en-us	Don't save preferences upon program exit

en-us	Disable crash and error reports from being sent to the development team for analysis

en-us	Disable sound effects

en-us	Disable specular reflections on textured objects

en-us	Disable splash screen

en-us	Disable automatic scenery downloads/updates

en-us	Disable texture cache (DDS)

en-us	Disable textures
sk	Zakázať textúry

en-us	Disable VR

en-us	Disable wireframe drawing mode

en-us	Enable/Disable runway light distance attenuation

en-us	Slave the DME to one of the NAV radios, or set its internal frequency.

en-us	Base directory to use for aircraft and scenery downloads (the TerraSync scenery directory may be specifically set with --terrasync-dir)

en-us	Enable AI subsystem (required for multi-player, AI traffic and many other animations)

en-us	Enable artificial traffic.
sk	Povoliť umelú premávku.

en-us	Enable anti-aliased HUD

en-us	Enable auto coordination

en-us	Do not advance clock
sk	Zastaviť čas

en-us	Enable 2D (flat) cloud layers

en-us	Enable 3D (volumetric) cloud layers

en-us	Enable runway light distance attenuation

en-us	Enable enhanced runway lighting

en-us	Enable FGCom built-in

en-us	Start in a frozen state

en-us	Fuel tank quantity forced to remain constant
sk	Vynútiť stále množstvo paliva v nádržiach

en-us	Enable fullscreen mode
sk	Povoliť režim na celú obrazovku

en-us	Enable celestial body growth illusion near the horizon

en-us	Enable 3D HUD

en-us	Enable Heads Up Display (HUD)

en-us	Enable extra mouse pointer

en-us	(i.e. for full screen Voodoo based cards)

en-us	Enable instrument panel
sk	Povoliť prístrojovú dosku

en-us	Include random buildings objects

en-us	Include random scenery objects
sk	Zahrnúť náhodné objekty scenérie

en-us	Include random vegetation objects
sk	Zahrnúť náhodné objekty vegetácie

en-us	Enable METAR based real weather fetching (this requires an open internet connection)

en-us	Allow saving preferences at program exit
sk	Umožniť ukladanie predvolieb pri ukončení programu

en-us	Enable crash and error reports to be sent to the development team for analysis

en-us	Enable sound effects
sk	Povoliť zvukové efekty

en-us	Enable specular reflections on textured objects

en-us	Enable splash screen
sk	Povoliť úvodnú obrazovku

en-us	Enable automatic scenery downloads/updates
sk	Povoliť automatické preberanie/aktualizovanie scenérie

en-us	Enable texture cache (DDS)

en-us	Enable textures
sk	Povoliť textúry

en-us	Enable VR

en-us	Enable wireframe drawing mode
sk	Povoliť režim vykresľovania drôtového modelu

en-us	Environment Options

en-us	Fail the pitot, static, vacuum, or electrical system (repeat the option for multiple system failures).

en-us	Select the core flight dynamics model

en-us	Can be one of jsb, larcsim, yasim, magic, balloon, ada, external, or null

en-us	Flight Model

en-us	Features
sk	Funkcie

en-us	Specify additional aircraft directory path(s) (alternatively, you can use --aircraft-dir to target a specific aircraft in a given directory)

en-us	Specify the root data path

en-us	Specify the scenery path(s);

en-us	Defaults to $FG_ROOT/Scenery

en-us	Enable/Disable FGCom built-in

en-us	Use a model viewer rather than load the entire simulator

en-us	Specify starting position relative to a fix

en-us	Open connection using the Flarm protocol, which includes NMEA/GPS and traffic reporting messages

en-us	Read all waypoints from a file

en-us	Disable fog/haze

en-us	Enable fastest fog/haze

en-us	Enable nicest fog/haze

en-us	Specify field of view angle

en-us	Enable/Disable aborting on encountering a floating point exception

en-us	Enable/Disable start in a frozen state

en-us	Enable/Disable fuel consumption freeze

en-us	Enable/Disable fullscreen mode

en-us	Open connection using the Garmin GPS protocol

en-us	General Options
sk	Všeobecné voľby

en-us	Open connection using a predefined communication interface and a preselected communication protocol

en-us	Specify window geometry (640x480, etc)

en-us	Specify flight path angle (can be positive)

en-us	GMT

en-us	Set graphic options from one of the presets

en-us	Enable/Disable GUI (disabling GUI enables headless mode)

en-us	Specify heading (yaw) angle (Psi)

en-us	Show the most relevant command line options

en-us	Enable/Disable the move to hold short position for multiplayer

en-us	Enable/Disable celestial body growth illusion near the horizon

en-us	Enable http server on the specified address. Specify the port or address:port to bind to.

en-us	Enable/Disable 3D HUD

en-us	Hud displays percentage of triangles culled

en-us	Enable/Disable Heads Up Display (HUD)

en-us	Hud Options

en-us	Hud displays number of triangles rendered

en-us	Open connection using the International Gliding Commission protocol

en-us	Enable/Disable ignoring the autosave file, i.e. the settings saved in this file will not be loaded during startup, nor will the settings be saved to this file when closing the simulator

en-us	Enable/Disable starting in air (implied when using --altitude)

en-us	IO Options

en-us	Open connection to an Agwagon joystick

en-us	Enable screen shot http server on the specified port (replaced by --httpd)

en-us	Log JSBSim properties in a CSV file. An output directives file contains an <output type="CSV"></output> element, within which should be specified the parameters or parameter groups that should be logged.

en-us	Open connection to a remote joystick

en-us	Enable/Disable printing a report in JSON format on the standard output, giving information such as the FlightGear version, $FG_ROOT, $FG_HOME, aircraft and scenery paths, etc.

en-us	Select the language for this session

en-us	Starting latitude (south = -)

en-us	Enable/Disable GUI launcher

en-us	Select aircraft livery

en-us	Enable/Disable encode video while replaying tape specified by --load-tape

en-us	Load recording of earlier FlightGear session. For <name>, if <name> ends with .fgdata it is treated as the local path of the recording file; otherwise we form the local path by prepending <name> with the tape directory and appending ".fgtape". For <url> (starting with http:// or https://) we download the remote recording (which must be a Continuous recording) in the background to a url-dependent filename while replaying it; if the url-dependent filename already exists it is assumed to be a truncated download and we only download any remaining data.

en-us	Set fixed-dt mode while replaying tape specified by --load-tape

en-us	local aircraft time

en-us	Specify the detail levels, where levels are a space-separated numeric list of levels. The default is "1 3 5 7 9".

en-us	Specify the range multiplier (point from low to fine detail). Defaults is 2.

en-us	Specify the resolution of the terrain grid. Defaults is 1.

en-us	Specify the method of texturing the terrain. The default is bluemarble.

en-us	Specify which logging class(es) to use

en-us	Log to directory DIR. The special value 'desktop' causes logging to the desktop (OS-dependent location). This option may be given several times, using a different value each time. Inside the specified directory, the written log file is named FlightGear_YYYY-MM-DD_<num>.log, where <num> takes the values 0, 1, 2, etc.

en-us	Specify which logging level to use

en-us	Starting longitude (west = -)

en-us	Specify initial mach number

en-us	Specify the materials file used to render the scenery (default: Materials/regions/materials.xml)

en-us	Maximum frame rate in Hz.

en-us	Pass a METAR string to set up static weather (this implies --disable-real-weather-fetch)

en-us	Allows you to define a minimum status level (=development status) for all listed aircraft

en-us	Run the FDM this rate (iterations per second)

en-us	Enable/Disable extra mouse pointer

en-us	(i.e. for full screen Voodoo based cards)

en-us	Specify multipilot communication settings;

en-us	MultiPlayer Options

en-us	multiple instances can be used

en-us	Open connection using the FG Native Controls protocol

en-us	Open connection using the FG Native protocol

en-us	Open connection using the FG Native FDM protocol

en-us	Open connection using the FG Native GUI protocol

en-us	Set the NAV1 radio frequency, optionally preceded by a radial.

en-us	Set the NAV2 radio frequency, optionally preceded by a radial.

en-us	Specify starting position relative to an NDB

en-us	Specify the frequency of the NDB. Use with --ndb=ID

en-us	Network Options

en-us	Open connection using the NMEA protocol

en-us	Enable/Disable not loading any default configuration files (like .fgfsrc) unless explicitly specified with --config

en-us	Enable/Disable not attempting to trim the model

en-us	(only with --fdm=jsbsim)

en-us	Specify heading to reference point

en-us	Specify distance to reference point (nautical miles)

en-us	Enable/Disable starting at ground level (default enabled)

en-us	Open connection using the OpenGC protocol

en-us	Enable/Disable instrument panel

en-us	Specify parking position at an airport (must also specify an airport)

en-us	Same as the --parking-id option

en-us	Specify pitch angle (Theta)

en-us	Initial Position and Orientation
sk	Počiatočná pozícia a orientácia

en-us	After starting the simulator, immediately open the properties dialog with the given property

en-us	Set property <name> to <value>. <type> can be one of string, double, float, long, int, or bool

en-us	Open connection using the interactive property manager

en-us	Specify which proxy server (and port) to use. The username and password are optional and should be MD5 encoded already. This option is only useful when used in conjunction with the real-weather-fetch option.

en-us	Open connection using the PVE protocol

en-us	Enable/Disable random buildings objects

en-us	Enable/Disable random scenery objects (buildings, etc.)
sk	(budovy, atď.)

en-us	Enable/Disable random vegetation objects

en-us	Set up random wind direction and speed

en-us	Open connection using the Ray Woodworth motion chair protocol

en-us	Enable/Disable $FG_HOME read-only

en-us	Enable/Disable METAR based real weather fetching

en-us	Rendering Options
sk	Voľby vykresľovania

en-us	Enable/Disable automatic opening of the Launcher when exiting FlightGear

en-us	Enable/Disable resetting all user settings to their defaults (rendering options etc.)

en-us	Specify initial climb rate (can be negative)

en-us	Specify roll angle (Phi)

en-us	Route/Way Point Options

en-us	Open connection using the RUL protocol

en-us	Specify starting runway (must also specify an airport)

en-us	Enable/Disable saving preferences at program exit

en-us	Enable/Disable crash and error reports from being sent to the development team for analysis

en-us	Enable flat shading

en-us	Enable smooth shading

en-us	Print a list of the currently available aircraft types

en-us	Show a list of available audio device

en-us	Situation Options
sk	Voľby situácie

en-us	Enable/Disable sound effects

en-us	Explicitly specify the audio device to use

en-us	Enable/Disable specular reflections on textured objects

en-us	Run the FDM 'n' times faster than real time

en-us	Enable/Disable splash screen

en-us	Specify a starting date/time with respect to

en-us	Specify the initial state of the aircraft to the given value

en-us	system time

en-us	Enable telnet server on the specified port

en-us	Specify the terrain engine you want to use: tilecache or pagedLOD

en-us	Enable/Disable automatic scenery downloads/updates

en-us	Set target directory for scenery downloads

en-us	Enable/Disable texture cache (DDS)

en-us	Specify the DDS texture cache directory to be different than the default location

en-us	Anisotropic Texture Filtering: values should be 1 (default), 2, 4, 8 or 16

en-us	Synchronize time with local real-world time

en-us	Synchronize time with real-world time

en-us	Add this time offset

en-us	Time Options
sk	Voľby času

en-us	Specify a time of day

en-us	Trace the reads for a property;

en-us	Trace the writes for a property;

en-us	Enable/Disable trim the model

en-us	(only with --fdm=jsbsim)

en-us	Specify turbulence from 0.0 (calm) to 1.0 (severe)

en-us	Specify velocity along the body X axis

en-us	Remove $FG_HOME directory. For Windows, it additionally removes TerraSync, Aircraft and TextureCache directories from download directory.

en-us	Use feet for distances

en-us	Use meters for distances

en-us	Usage: fgfs [ option ... ]

en-us	Use with --terrain-engine=pagedLOD

en-us	Specify velocity along the body Y axis

en-us	Specify velocity along a vertical axis

en-us	Specify velocity along a West-East axis

en-us	Specify velocity along a South-North axis

en-us	Specify initial airspeed

en-us	Same as the --aircraft option

en-us	Show all command line options when combined with --help or -h

en-us	For a complete list of options use --help --verbose

en-us	Enable/Disable display the current FlightGear version

en-us	Specify the default forward view direction as an offset from straight ahead. Allowable values are LEFT, RIGHT, CENTER, or a specific number in degrees

en-us	Specify initial visibility in meters

en-us	Specify initial visibility in statute miles

en-us	Specify starting position relative to a VOR

en-us	Specify the frequency of the VOR. Use with --vor=ID

en-us	Enable/Disable virtual reality

en-us	Specify velocity along the body Z axis

en-us	Specify wind coming from DIR (degrees) at SPEED (knots)

en-us	Enable/Disable wireframe drawing mode

en-us	Specify a waypoint for the GC autopilot;

en-us	binding subsystems
sk	Spájanie podsystémov

en-us	creating subsystems
sk	Vytváranie podsystémov

en-us	downloading scenery
sk	Preberanie scenérie

en-us	Error loading 3D model

en-us	Errors occured loading aircraft systems (fuel, electrical, hydrualics)

en-us	Audio FX description contains errors

en-us	Errors loading terrain (BTG)

en-us	The add-on '%VALUE%' contains errors. Please report this to the add-on developers.

en-us	This aircraft (%VALUE%) contains errors. This may include visual issues, or the aircraft might not fly at all. Check for an updated version of the aircraft from its developers.

en-us	The selected aircraft (%VALUE%) contains errors. This may cause visual issues, or the aircraft might not fly at all. Please report the information below to the aircraft hangar's maintainers.

en-us	The custom scenery at '%VALUE%' contains errors. Parts may be missing, or the scenery may not load at all. Check for an updated version of the scenery.

en-us	Errors were found loading the core simulator files (FGData). This usually indicates a problem with the installation, or your local disk.

en-us	The joystick (input device) '%VALUE%' couldn't be loaded correctly. This usually means its configuration file is incorrect.

en-us	Loading a model for another pilot (via multi-player) failed. The other pilot will appear as a default model. (You can disable these errors from the multiplayer settings dialog.)

en-us	Network errors occurred while downloading data. Check your network connection is working correctly.

en-us	Allocating memory failed. Some resources will not be loaded. Adjust your settings to reduce view distance or number of objects loaded.

en-us	The scenario '%VALUE%' contains errors, and may not work correctly.

en-us	Problems occurred loading visual effects (shaders). This can cause objects to be invisible or appear incorrect. It can sometimes be fixed by changing rendering settings inside FlightGear, or occasionally, by updating the drivers for your graphics card.

en-us	The shared models data is missing or incomplete. This means all scenery will be missing some 3D models. To fix this, please enable TerraSync or download the current shared models data from https://www.flightgear.org/scenery/shared-models

en-us	Scenery downloaded via TerraSync is not loading correctly. This usually indicates a problem with your network connection or local disk.

en-us	Problems occurred loading simulated aircraft traffic: some traffic may not appear.

en-us	Errors occurred in an unknown part of FlightGear. Please report this bug to the FlightGear development team.

en-us	Errors loading user-interface

en-us	Errors loading input device configuration

en-us	Texture failed to load

en-us	Shader / Effect problems

en-us	This dialog is work-in-progress. The information shown may not be fully correct, so please check the detailed information (below) and give feedback if something seems wrong.

en-us	Click to show further details.

en-us	An error occurred

en-us	Errors loading scenery

en-us	Errors downloading scenery from TerraSync

en-us	File or resource is invalid or corrupted

en-us	File or resource header is incorrect

en-us	Unable to read/write files correctly (check permissions and disk space)

en-us	The resource contains a configuration problem

en-us	Network connection failure

en-us	The file or resource was not found

en-us	Unable to allocate sufficient memory

en-us	Unknown error

en-us	Scripted loading of XML failed

en-us	Errors loading model XML

en-us	finalizing position
sk	Dokončovanie pozície

en-us	finalizing subsystems
sk	Dokončovanie podsystémov

en-us	initializing
sk	Inicializácia

en-us	initializing graphics engine
sk	Inicializácia grafického výkonného programu

en-us	initializing scenery
sk	Inicializácia scenérie

en-us	initializing subsystems
sk	Inicializácia podsystémov

en-us	Licensed under the GNU GPL. See https://www.flightgear.org for more information.

en-us	loading aircraft
sk	Načítavanie lietadla

en-us	loading aircraft list
sk	Načítavanie zoznamu lietadiel

en-us	loading navigation data
sk	Načítavanie navigačných údajov

en-us	loading scenery
sk	Načítavanie scenérie

en-us	loading fixes
sk	Načítavanie opráv

en-us	[VALUE]% complete

en-us	loading airport data
sk	Načítavanie údajov letiska

en-us	loading navigation aid data
sk	Načítavanie údajov navigačnej pomoci

en-us	loading points of interest
sk	Načítavanie bodov záujmu

en-us	reading airport data
sk	Čítanie údajov letiska

en-us	extracting [VALUE]

en-us	Saved settings were migrated from a previous version of FlightGear. If you encounter any problems when using the system, try restoring the default settings, before reporting a problem. Saved settings can affect the appearance, performance and features of the simulator.

en-us	Settings migrated

en-us	The shared scenery models are not installed correctly. This will cause missing elements in all scenery. Enable automatic scenery downloading, or download the shared models from https://www.flightgear.org/scenery/shared-models and add them to your scenery list.

en-us	The shared scenery models have not downloaded correctly. This will cause missing elements in all scenery. Automatic scenery downloading is enabled, check your network connection is working as expected.

en-us	Missing shared models

en-us	KB

en-us	KB/s

en-us	MB

en-us	MB/s

en-us	Unstable nightly build - some features may be under active development

en-us	Drag while holding the right mouse button to look around
sk	Ťahaním spolu so stlačeným pravým tlačidlom myši sa obzriete okolo seba

en-us	Hold Ctrl while looking around to move the view up, down, left or right
sk	Podržaním klávesu Shift počas obzerania sa, presuniete zobrazenie nahor, nadol, doľava alebo doprava

en-us	Press a/A to adjust the simulation speed
sk	Stlačením klávesov a/A upravíte rýchlosť simulácie

en-us	Press x/X to zoom in and out
sk	Stlačením klávesov x/X priblížite alebo oddialite pohľad

en-us	Find frequencies of nearby ATC services from the Radios dialog

en-us	Press v to change your viewpoint, Ctrl-V to return to the cockpit
sk	Stlačením klávesu v zmeníte pohľad, pomocou Ctrl-V sa vrátite späť do kabíny

en-us	Press F3 to take a screenshot
sk	Stlačením klávesu F3 zachytíte snímku obrazovky

en-us	Join the FlightGear community at https://forum.flightgear.org
sk	Pridajte sa ku komunite simulátora FlightGear na adrese http://forum.flightgear.org

en-us	Press h to bring up a Heads Up Display

en-us	Show or hide the menu bar by pressing F10
sk	Stlačením klávesu F10 zobrazíte alebo skryjete lištu s ponukou

en-us	Frame-rate too low? - try disabling AI traffic

en-us	Select Environment → Weather to fly in different weather
sk	Pomocou ponuky Prostredie → Počasie môžete vybrať počasie, v akom budete letieť

en-us	Press F12 to change the radio frequencies easily
sk	Stlačením klávesu F12 jednoducho zmeníte rádiové frekvencie

en-us	Look around by holding down the right mouse button and moving the mouse

en-us	Select Multiplayer → Multiplayer Settings to join the shared flight environment

en-us	Can't get the engine started? - see Help → Aircraft Checklists
sk	Máte problém s naštartovaním motora? - prezrite si ponuku Pomocník → Kontrolné zoznamy lietadla

en-us	Drag while holding the middle and right mouse buttons to move the viewpoint
sk	Ťahaním spolu so stlačeným stredným a pravým tlačidlom myši presuniete pohľad

en-us	Press / to explore the internals of the simulator
sk	Stlačením klávesu / preskúmate vnútro simulátora

en-us	Press Tab to move the viewpoint with your mouse and use the scroll wheel to zoom
sk	Stlačením Tabulátora a pohybom myši presuniete pohľad, kolieskom myši zmeníte priblíženie

en-us	Love FlightGear? Donate to keep our infrastructure running at https://flightgear.org/donate

en-us	The border of a high pressure region, in which the airmass becomes unstable and various convective and stratiform clouds may appear.

en-us	Border of a high pressure region

en-us	The border of a low pressure region, in which the airmass is unstable and convective clouds start to form layers and merge into stratiform clouds.

en-us	Border of a low pressure region

en-us	If you just got your IFR rating, this is what you are allowed to do. But can you?

en-us	CAT I minimum

en-us	This is expert level. You will barely see the taxiway from the cockpit, even if you are on ground. Fog and light drizzle, freezing level at 1000ft.

en-us	CAT IIIb minimum

en-us	With just a 1/4 mile visibility and clouds at 100ft, you don't see much of the runway until seconds before touchdown. Trust your instruments to stay alive.

en-us	CAT II minimum

en-us	The center of a high pressure region, characterized by descending air and hence only weak cloud development with high visibility.

en-us	Core high pressure region

en-us	The core of a low pressure region, characterized by overcast clouds, bad visibility on the ground and significant rainfall.

en-us	Core low pressure region

en-us	Fog developed this autumn's morning. Expect good visibility above the layer. However - getting through it can be a challenge. Stay alive for a 500' climb and you'll see the sun!

en-us	Early morning fog

en-us	A lovely day for trip to your favorite 100$ hamburger airfield

en-us	Fair weather

en-us	A high pressure region, characterized by moderate to strong Cumulus development in the afternoon and fairly good visibility conditions.

en-us	High pressure region

en-us	A standard atmosphere model for testing and calibrating aircraft performance and design.

en-us	International Standard Atmosphere

en-us	Fetch live weather data for your nearest airport from noaa.gov. You need a working internet connection. Weather is generated automatically, once a valid METAR is received.

en-us	Live data

en-us	A low pressure region, characterized by rising air, widespread formation of stratiform clouds and beginning rain.

en-us	Low pressure region

en-us	Enter your favorite METAR weather. A valid METAR syntax is required.

en-us	Manual input

en-us	After the storm - limited visibility and some showers. Go or No-Go?

en-us	Marginal VFR

en-us	You're out for an adventure? Gusty winds blowing from the west and isolated thunderstorms should be avoided. Fasten your seatbelt!

en-us	Stormy Monday

en-us	A hot and damp summer day with thunderstorms developing in the afternoon. Be prepared for reduction of visibility in showers and strong gusts near thunderstorms

en-us	Thunderstorm

en-us	A warm sector, characterized by high moisture in the air and haze extending up to high altitudes, but otherwise largely convective cloud development.

en-us	Warm sector