en-us	Adjust HUD Properties

en-us	Adjust LOD Ranges

en-us	AI

en-us	Aircraft Center (Experimental)

en-us	Aircraft Checklists

en-us	Aircraft Help

en-us	ATC Services in Range

en-us	Autopilot

en-us	Autopilot Settings

en-us	Autostart

en-us	Basic Simulator Keys

en-us	Carrier Controls

en-us	Cockpit View Options

en-us	Common Aircraft Keys

en-us	Configure Development Extensions

en-us	Cycle GUI Style

en-us	Debug

en-us	Development Keys

en-us	Display Tutorial Marker

en-us	Documentation Browser

en-us	Dump Scene Graph

en-us	Environment

en-us	Environment Settings

en-us	Equipment

en-us	Quit

en-us	--- Failures ---

en-us	FG1000 MFD

en-us	FG1000 PFD

en-us	FGCom Settings

en-us	File

en-us	Fuel and Payload

en-us	Weather

en-us	Select Airport

en-us	GPS Settings

en-us	Help

en-us	Help (opens in browser)

en-us	Immatriculation

en-us	Mouse Configuration

en-us	Instrument Failures

en-us	Instrument Settings

en-us	User-interface Options

en-us	Jetway Settings

en-us	Joystick Configuration

en-us	Joystick Information

en-us	Lag Settings

en-us	Load Flight Recorder Tape

en-us	Local Weather (Test)

en-us	Location

en-us	Logging

en-us	Map

en-us	Map (opens in browser)

en-us	Map (Canvas)

en-us	About

en-us	MPCarrier Selection

en-us	Chat Dialog

en-us	Chat Menu

en-us	Pilot List

en-us	Multiplayer Settings

en-us	Multiplayer

en-us	Nasal Console

en-us	Nasal REPL Interpreter

en-us	Next Waypoint

en-us	Monitor System Performance

en-us	Adjust View Position

en-us	Position Aircraft In Air

en-us	Previous Waypoint

en-us	Print Rendering Statistics

en-us	Print Visible Scene Info

en-us	Browse Internal Properties

en-us	Pushback

en-us	Radio Settings

en-us	Random Attitude

en-us	Random Failures

en-us	Reload Autopilot

en-us	Reload GUI

en-us	Reload HUD

en-us	Reload Input

en-us	Reload Materials

en-us	Reload Aircraft Model

en-us	Reload Network

en-us	Reload Panel

en-us	Reload Scenery

en-us	Select Rendering Buffers

en-us	Hide/Show Rendering Buffers

en-us	Rendering Options

en-us	Instant Replay

en-us	Reset

en-us	Route Manager

en-us	Save Flight Recorder Tape

en-us	Traffic and Scenario Settings

en-us	Select Livery

en-us	Show/hide yokes

en-us	Screenshot

en-us	Screenshot Directory

en-us	Sound Configuration

en-us	Cycle On-Screen Statistics

en-us	Stereoscopic View Options

en-us	Stopwatch

en-us	swift Connection

en-us	System Failures

en-us	Tanker Controls

en-us	Scenery Download

en-us	Tiller Steering

en-us	Time Settings

en-us	Toggle Fullscreen

en-us	Toggle Glide Slope Tunnel

en-us	Tower Position

en-us	Tutorials

en-us	View

en-us	View Options

en-us	Wildfire Settings

en-us	Wingman Controls

en-us	Save Video Configuration

en-us	Emit the Garmin AV400 protocol required to drive a Garmin 196/296 series GPS

en-us	Emit the set of AV400 strings required to drive a Garmin 400-series GPS from FlightGear

en-us	Set the ADF1 radio frequency, optionally preceded by a card rotation.

en-us	Set the ADF2 radio frequency, optionally preceded by a card rotation.

en-us	Select aircraft aerodynamics model to load

en-us	Add and enable a new scenario. Multiple options are allowed.

en-us	Select an aircraft profile as defined by a top level <name>-set.xml

en-us	Specify the exact directory to use for the aircraft (normally not required, but may be useful). Interpreted relatively to the current directory. Causes the <path-cache> from autosave_X_Y.xml, as well as --fg-aircraft and the FG_AIRCRAFT environment variable to be bypassed.

en-us	Aircraft model directory (UIUC FDM ONLY)

en-us	Aircraft

en-us	Specify starting position relative to an airport

en-us	Starting altitude

en-us	Specify a multiplier for the aspect ratio.

en-us	Open connection using the ATC sim protocol (atc610x)

en-us	Open connection using the Atlas protocol

en-us	Audio Options

en-us	Avionics Options

en-us	Specify the bits per pixel

en-us	Specify path to your web browser

en-us	assign a unique name to a player

en-us	Start on downwind abeam the selected carrier (must also specify a carrier)

en-us	Specify starting position on an AI carrier

en-us	Create an overcast ceiling, optionally with a specific thickness (defaults to 2000 ft).

en-us	Set the COM1 radio frequency

en-us	Set the COM2 radio frequency

en-us	Load additional properties from path

en-us	Display console (Windows specific)

en-us	Debugging Options

en-us	Deprecated option (disable internal AI subsystem)

en-us	Disable artificial traffic.

en-us	Disable anti-aliased HUD

en-us	Disable auto coordination

en-us	Clock advances normally

en-us	Disable 2D (flat) cloud layers

en-us	Disable 3D (volumetric) cloud layers

en-us	Disable runway light distance attenuation

en-us	Disable enhanced runway lighting

en-us	Disable FGCom built-in

en-us	Start in a running state

en-us	Fuel is consumed normally

en-us	Disable fullscreen mode

en-us	Disable celestial body growth illusion near the horizon

en-us	Disable 3D HUD

en-us	Disable Heads Up Display (HUD)

en-us	Disable extra mouse pointer

en-us	Disable instrument panel

en-us	Exclude random buildings objects

en-us	Exclude random scenery objects

en-us	Exclude random vegetation objects

en-us	Disable METAR based real weather fetching

en-us	Disable Rembrandt rendering

en-us	Don't save preferences upon program exit

en-us	Disable sound effects

en-us	Disable specular reflections on textured objects

en-us	Disable splash screen

en-us	Disable automatic scenery downloads/updates

en-us	Disable textures

en-us	Disable wireframe drawing mode

en-us	Slave the DME to one of the NAV radios, or set its internal frequency.

en-us	Base directory to use for aircraft and scenery downloads (the TerraSync scenery directory may be specifically set with --terrasync-dir)

en-us	Enable AI subsystem (required for multi-player, AI traffic and many other animations)

en-us	Enable artificial traffic.

en-us	Enable anti-aliased HUD

en-us	Enable auto coordination

en-us	Do not advance clock

en-us	Enable 2D (flat) cloud layers

en-us	Enable 3D (volumetric) cloud layers

en-us	Enable runway light distance attenuation

en-us	Enable enhanced runway lighting

en-us	Enable FGCom built-in

en-us	Start in a frozen state

en-us	Fuel tank quantity forced to remain constant

en-us	Enable fullscreen mode

en-us	Enable celestial body growth illusion near the horizon

en-us	Enable 3D HUD

en-us	Enable Heads Up Display (HUD)

en-us	Enable extra mouse pointer

en-us	(i.e. for full screen Voodoo based cards)

en-us	Enable instrument panel

en-us	Include random buildings objects

en-us	Include random scenery objects

en-us	Include random vegetation objects

en-us	Enable METAR based real weather fetching (this requires an open internet connection)

en-us	Enable Rembrandt rendering

en-us	Allow saving preferences at program exit

en-us	Enable sound effects

en-us	Enable specular reflections on textured objects

en-us	Enable splash screen

en-us	Enable automatic scenery downloads/updates

en-us	Enable textures

en-us	Enable wireframe drawing mode

en-us	Environment Options

en-us	Fail the pitot, static, vacuum, or electrical system (repeat the option for multiple system failures).

en-us	Select the core flight dynamics model

en-us	Can be one of jsb, larcsim, yasim, magic, balloon, ada, external, or null

en-us	Flight Model

en-us	Features

en-us	Specify additional aircraft directory path(s) (alternatively, you can use --aircraft-dir to target a specific aircraft in a given directory)

en-us	Specify the root data path

en-us	Specify the scenery path(s);

en-us	Defaults to $FG_ROOT/Scenery

en-us	Use a model viewer rather than load the entire simulator;

en-us	Specify starting position relative to a fix

en-us	Open connection using the Flarm protocol, which includes NMEA/GPS and traffic reporting messages

en-us	Read all waypoints from a file

en-us	Disable fog/haze

en-us	Enable fastest fog/haze

en-us	Enable nicest fog/haze

en-us	Specify field of view angle

en-us	Abort on encountering a floating point exception;

en-us	Open connection using the Garmin GPS protocol

en-us	General Options

en-us	Open connection using a predefined communication interface and a preselected communication protocol

en-us	Specify window geometry (640x480, etc)

en-us	Specify flight path angle (can be positive)

en-us	Specify heading (yaw) angle (Psi)

en-us	Show the most relevant command line options

en-us	Enable http server on the specified address. Specify the port or address:port to bind to.

en-us	Hud displays percentage of triangles culled

en-us	Hud Options

en-us	Hud displays number of triangles rendered

en-us	Start in air (implied when using --altitude)

en-us	IO Options

en-us	Open connection to an Agwagon joystick

en-us	Enable screen shot http server on the specified port (replaced by --httpd)

en-us	Open connection to a remote joystick

en-us	Print a report in JSON format on the standard output, giving information such as the FlightGear version, $FG_ROOT, $FG_HOME, aircraft and scenery paths, etc.

en-us	Select the language for this session

en-us	Starting latitude (south = -)

en-us	Use GUI launcher

en-us	Select aircraft livery

en-us	Load recording of earlier flightgear session

en-us	Specify which logging class(es) to use

en-us	Log to directory DIR. The special value 'desktop' causes logging to the desktop (OS-dependent location). This option may be given several times, using a different value each time. Inside the specified directory, the written log file is named FlightGear_YYYY-MM-DD_<num>.log, where <num> takes the values 0, 1, 2, etc.

en-us	Specify which logging level to use

en-us	Starting longitude (west = -)

en-us	Specify initial mach number

en-us	Specify the materials file used to render the scenery (default: Materials/regions/materials.xml)

en-us	Maximum frame rate in Hz.

en-us	Pass a METAR string to set up static weather (this implies --disable-real-weather-fetch)

en-us	Allows you to define a minimum status level (=development status) for all listed aircraft

en-us	Run the FDM this rate (iterations per second)

en-us	Specify multipilot communication settings

en-us	MultiPlayer Options

en-us	Open connection using the FG Native Controls protocol

en-us	Open connection using the FG Native protocol

en-us	Open connection using the FG Native FDM protocol

en-us	Open connection using the FG Native GUI protocol

en-us	Set the NAV1 radio frequency, optionally preceded by a radial.

en-us	Set the NAV2 radio frequency, optionally preceded by a radial.

en-us	Specify starting position relative to an NDB

en-us	Specify the frequency of the NDB. Use with --ndb=ID

en-us	Network Options

en-us	Open connection using the NMEA protocol

en-us	Do NOT attempt to trim the model

en-us	(only with fdm=jsbsim)

en-us	Specify heading to reference point

en-us	Specify distance to reference point (statute miles)

en-us	Start at ground level (default)

en-us	Open connection using the OpenGC protocol

en-us	Specify parking position at an airport (must also specify an airport)

en-us	Specify which starting position on an AI carrier (must also specify a carrier)

en-us	Specify pitch angle (Theta)

en-us	Initial Position and Orientation

en-us	Set property <name> to <value>. <type> can be one of string, double, float, long, int, or bool.

en-us	Open connection using the interactive property manager

en-us	Specify which proxy server (and port) to use. The username and password are optional and should be MD5 encoded already. This option is only useful when used in conjunction with the real-weather-fetch option.

en-us	Open connection using the PVE protocol

en-us	(buildings, etc.)

en-us	Set up random wind direction and speed

en-us	Open connection using the Ray Woodworth motion chair protocol

en-us	Rendering Options

en-us	Reset all user settings to their defaults (rendering options etc)

en-us	Specify initial climb rate (can be negative)

en-us	Specify roll angle (Phi)

en-us	Route/Way Point Options

en-us	Open connection using the RUL protocol

en-us	Specify starting runway (must also specify an airport)

en-us	Specify the startup season

en-us	Enable flat shading

en-us	Enable smooth shading

en-us	Print a list of the currently available aircraft types

en-us	Show a list of available audio device

en-us	Situation Options

en-us	Explicitly specify the audio device to use

en-us	Run the FDM 'n' times faster than real time

en-us	Specify a starting date/time with respect to

en-us	Enable telnet server on the specified port

en-us	Set target directory for scenery downloads

en-us	Anisotropic Texture Filtering: values should be 1 (default),2,4,8 or 16

en-us	Synchronize time with local real-world time

en-us	Synchronize time with real-world time

en-us	Add this time offset

en-us	Time Options

en-us	Specify a time of day

en-us	Trace the reads for a property;

en-us	Trace the writes for a property;

en-us	Trim the model

en-us	(only with fdm=jsbsim)

en-us	Specify turbulence from 0.0 (calm) to 1.0 (severe)

en-us	Specify velocity along the body X axis

en-us	Use feet for distances

en-us	Use meters for distances

en-us	Usage: fgfs [ option ... ]

en-us	Specify velocity along the body Y axis

en-us	Specify velocity along a vertical axis

en-us	Specify velocity along a West-East axis

en-us	Specify velocity along a South-North axis

en-us	Specify initial airspeed

en-us	Select an vehicle profile as defined by a top level <name>-set.xml

en-us	Show all command line options when combined with --help or -h

en-us	For a complete list of options use --help --verbose

en-us	Display the current FlightGear version

en-us	Specify the default forward view direction as an offset from straight ahead. Allowable values are LEFT, RIGHT, CENTER, or a specific number in degrees

en-us	Specify initial visibility

en-us	Specify initial visibility in miles

en-us	Specify starting position relative to a VOR

en-us	Specify the frequency of the VOR. Use with --vor=ID

en-us	Specify velocity along the body Z axis

en-us	Specify wind coming from DIR (degrees) at SPEED (knots)

en-us	Specify a waypoint for the GC autopilot;

en-us	binding subsystems

en-us	creating subsystems

en-us	downloading scenery

en-us	finalizing position

en-us	finalizing subsystems

en-us	initializing

en-us	initializing graphics engine

en-us	initializing scenery

en-us	initializing subsystems

en-us	loading aircraft

en-us	loading aircraft list

en-us	loading navigation data

en-us	loading scenery

en-us	loading fixes

en-us	[VALUE]% complete

en-us	loading airport data

en-us	loading navigation aid data

en-us	loading points of interest

en-us	reading airport data

en-us	extracting [VALUE]

en-us	Saved settings were migrated from a previous version of FlightGear. If you encounter any problems when using the system, try restoring the default settings, before reporting a problem. Saved settings can affect the appearance, performance and features of the simulator.

en-us	Settings migrated

en-us	Unstable nightly build - some features may be under active development

en-us	Drag while holding the right mouse button to look around

en-us	Hold [Shift] while looking around to move the view up, down, left or right

en-us	Press a/A to adjust the simulation speed

en-us	Press x/X to zoom in and out

en-us	Find frequencies of nearby ATC services from the Radios dialog

en-us	Press v to change your viewpoint, Ctrl-V to return to the cockpit

en-us	Press F3 to take a screenshot

en-us	Join the FlightGear community at http://forum.flightgear.org

en-us	Press h to bring up a Heads Up Display

en-us	Show or hide the menu bar by pressing F10

en-us	Frame-rate too low? - try disabling AI traffic

en-us	Select Environment → Weather to fly in different weather

en-us	Press F12 to change the radio frequencies easily

en-us	Look around by holding down the right mouse button and moving the mouse

en-us	Select Multiplayer → Multiplayer Settings to join the shared flight environment

en-us	Can't get the engine started? - see Help → Aircraft Checklists

en-us	Drag while holding the middle and right mouse buttons to move the viewpoint

en-us	Press / to explore the internals of the simulator

en-us	Press Tab to move the viewpoint with your mouse and use the scroll wheel to zoom

en-us	The border of a high pressure region, in which the airmass becomes unstable and various convective and stratiform clouds may appear.

en-us	Border of a high pressure region

en-us	The border of a low pressure region, in which the airmass is unstable and convective clouds start to form layers and merge into stratiform clouds.

en-us	Border of a low pressure region

en-us	If you just got your IFR rating, this is what you are allowed to do. But can you?

en-us	CAT I minimum

en-us	This is expert level. You will barely see the taxiway from the cockpit, even if you are on ground. Fog and light drizzle, freezing level at 1000ft.

en-us	CAT IIIb minimum

en-us	With just a 1/4 mile visibility and clouds at 100ft, you don't see much of the runway until seconds before touchdown. Trust your instruments to stay alive.

en-us	CAT II minimum

en-us	The center of a high pressure region, characterized by descending air and hence only weak cloud development with high visibility.

en-us	Core high pressure region

en-us	The core of a low pressure region, characterized by overcast clouds, bad visibility on the ground and significant rainfall.

en-us	Core low pressure region

en-us	Fog developed this autumn's morning. Expect good visibility above the layer. However - getting through it can be a challenge. Stay alive for a 500' climb and you'll see the sun!

en-us	Early morning fog

en-us	A lovely day for trip to your favorite 100$ hamburger airfield

en-us	Fair weather

en-us	A high pressure region, characterized by moderate to strong Cumulus development in the afternoon and fairly good visibility conditions.

en-us	High pressure region

en-us	Fetch live weather data for your nearest airport from noaa.gov. You need a working internet connection. Weather is generated automatically, once a valid METAR is received.

en-us	Live data

en-us	A low pressure region, characterized by rising air, widespread formation of stratiform clouds and beginning rain.

en-us	Low pressure region

en-us	Enter your favorite METAR weather. A valid METAR syntax is required.

en-us	Manual input

en-us	After the storm - limited visibility and some showers. Go or No-Go?

en-us	Marginal VFR

en-us	You're out for an adventure? Gusty winds blowing from the west and isolated thunderstorms should be avoided. Fasten your seatbelt!

en-us	Stormy Monday

en-us	A hot and damp summer day with thunderstorms developing in the afternoon. Be prepared for reduction of visibility in showers and strong gusts near thunderstorms

en-us	Thunderstorm

en-us	A warm sector, characterized by high moisture in the air and haze extending up to high altitudes, but otherwise largely convective cloud development.

en-us	Warm sector